7 Days to Die Wiki is a Fandom Gaming Community. Now you only have to craft plant fiber shirt and plants, 1 arrow instead of two, and only 1 frame instead of 3. We have made a variety of improvements to the game’s AI including: Vehicles have had several improvements done to them: Mining has been overhauled and made much easier to find the ore you need. XP gained shown when level up is reached is limited to amount required to level up. Entity RotateToGround jittering on flat terrain, rewrote math and added springiness, UI ItemStack dirty flags (always updating) and optimized UI array access, Fleeing animals will get stuck in corners or run into walls (Bigger random angle. The Official 7 Days to Die guide written and maintained by players just like you!. We also added sounds for glancing blows and player power attacks sounds which makes melee feel much more immersive. Pigs attack when you damage them unless you’re on/in a vehicle, ArrowHelper block left inside funeral_home_01 and updated its imposter, Search in journal now does a full title and description test, When loading alternate ammo on bows proper ammo type doesn’t show, Hitmask overrides were not working on melee weapons, Bow zoom does not remain after shot with rmb held down, Female characters left buttock looks distorted, Male and female UMA characters have chicken legs, Reloading when zoomed in doesn’t zoom out, Eating animation, activated from backpack, shows in hand item twice, Player feedback impact sound playing on non ranged weapons, Players having two UpdateLightOnPlayers and always force updating, Exploit: Open character menu while using a consumable, Burning shaft mod gfx is cancelled by wearing or changing clothing/armor, Campfire ui open and running will cause extreme lag and fps drop, Command smoothworldall not working with worlds outside of the game’s Worlds folder, Cabinet broken door had broken uvs causing a black spot, Area around paths was being flattened to far out via socket height, LightLOD global scale could scale itself when light reused, Player and weapon controllers each calling reload events, Zombie AI pathing issue when breaking blocks to get to the player, Sleeper volumes could spawn additional sleepers at respawn positions, Sleepers could be awakened at range but won’t attack, Explosions using wrong sound name to notify AI of noise, Heatmap activity from noise not reduced by stealth, Hunter mod is missing description part that tells you which weapon it is for, Explosions doing no block damage on radius 1 (radius and damage are now decimals. Antibiotics lessen stamina recovery penalty by half while curing. Animationen der Spieler & neue Fahrzeuge . home 7 Days To Die. Quest Rewards would display invalid negative bonus. Alpha 18 Stable b155 is finally here, and Team TFP is extremely excited for this release. @Vedui42 ️ - Duration: 14:50. Crafted items are not random. Dysentery and food poisoning – Dysentery and food poisoning are non-lethal but easier to contract. Texture, Dogs can still remain standing when killed, Landclaim block preview doesn’t represent the actual block placement, Blocks can not have particles from bundles, Make UIAtlas overridable with new multi atlas system, FoV setting can be set outside of valid range, Player does not take fall damage while mounted to a vehicle, Some files from mod bundles were only loaded on first access, causing long delays during gameplay. Cleaned up default item mod spawning to use list of item names or tags, Mods no longer have a rarity, there is now cosmetic_mod_chance for things like dye, Creative window can now add dyes to clothing, Order of mod checking so that one can re dye a found dyed clothing/armor item, Repair kits are now made with forged iron and duct tape. Pumpkin seeds that can be planted and grown into pumpkins to enjoy the fall build. Added serverconfig option “ServerMaxAllowedViewDistance”, allowing to limit the view distance clients can use to save memory and performance. Increased sell back price from 15% to 20% of value. Streamlined tutorial. AI SetNearestEntityAsTarget calling SeekNoise twice, Bears and wolves attack zombies but zombies wont fight back, Zombie bears would target zombies and move to them. View all games. Getting hit by zombies can increase infection level. Moves slower. Farming rebalanced. Items have up to 4 mod slots. Craftable storage pocket mods to modify clothing and decrease encumbrance, unlocked with needle and thread book. Make sure to have a larger cure amount than your infection amount or you will get sick again when the cure buff runs out. Our hope is that this feature will make Alpha 18 that much more immersive. You die if it reaches 100%. Alpha 19 Official Release Notes Linear Color Space Lighting. We’ve reduced stone axe stamina costs, so a new player can get started harvesting resources and not be interrupted with low stamina alerts. glass), Vitamins do not heal but grant disease immunity, Zombie cop vomit does less damage to wood/iron bars, Removed perk charging bull Remove charging bull from perk list, Traps require oil instead of duct tape in their recipe, Air drops have = chance for any loot group to spawn, Replaced dead shrub with dead branch texture to save draw calls. Stage 1 lasts one (real time) hour and up to 14% and has no side effects. Media 57. Armor perks and mods now reduce stamina and movement penalties as well. EntityItems waiting 5 ticks to appear (visible check now uses camera distance, so sooner), Removed unneeded import material from pipe bomb collider, Charismatic nature perk doesn’t buff other players as described, Buff stacking for buffs procced by other players was not working over network, Crafting timer doesn’t advance properly when the chunk is unloaded, Weapon hold and camera breaks when switched when zoomed in, Crafting items finish nearly instantly after the first slot is cancelled, Matts in crafting queue are lost on relog, Holding shift key does opposite speed affect on a couple circumstances, Smelt in system of forge carries over time to dragged over items, Clients see bow hold animation of other clients holding a club. Medicated bandages are 10 med kits 5. Valve's All Time Top 100 Best Sellers Valve's Best of 2019 Most Played Games. Nerd glasses no longer improve crafting quality. Weapon damage is increased by 10% per item quality tier. We also advises you to delete you 7 Days save Game data folder before playing. Rocks and snowballs can be thrown much further now which is useful to lure zombies away from your backpack or a POI you want to sneak into. Alpha 19.2 Stable is out! Nerfed gas crafting again. Favorited recipes shall ignore the categories when favorites are toggled. due to spawning an enemy the first time), Allow blocks to have particle effects from custom bundles, Fixed an interaction issue with custom multiblocks, XUi: Added support for stash-buttons to “windowBackpack”. Now there are brand new 3d surface boulders of each ore type identifying where matching ore can be found below. In this video, I'm doing a preview of some of the new weapons, items, enemies and changes made to the game. Arms/letter stay white, the body part accepts dyes, Bedrock texture now appears the same as stone, Repair and harvest of blade traps is simplified. Log in Register. We will be improving on this new system as time goes on. Bones stack higher and are more granular so that harvesting perks scale better, It is possible to harvest bones from small animals, Set default on fluorescent light from 5 to 2.5, Spawn menu to spawn entities slightly closer and only .5m above look position, Removed old “free camera move” mode (alt key), Stability calculations: pretty big performance optimization, Imposters: less white lines between triangles, Vending machines no longer have prepared food or raw ingredients, only canned food and drink, Optimized bookcase_full and concrete destroyed 05, pole.0125, pole.025, rebar, security gate centered, table, stairs_railing, stairs_railing_metal, table_pole.025, trap barbed fence, trussing, deco pole round quarter center, railing, trussing bent, trussing centered, window boarded, wood_debris03, wooden_rail. To improve upon the existing melee sounds, we have gone through our melee weapons and added new crunchier impacts. This means that just because your hardware can run the latest Call of Duty at 4k, doesn’t mean you can run 7 Days at 4k with the same hardware. Better Barter selling rates are nerfed to 5,10,15,20,30% discount. Alpha 19.3 Stable is out! All weapons and armor now use repair kits to repair, Iron clubs now use iron, leather, duct tape and wood to craft, Furniture drops less leather when harvested. Mods. Melee was too binary, hit or miss. From Wikipedia, the free encyclopedia 7 Days to Die is an early access survival horror video game set in an open world developed by The Fun Pimps. We don't speak of release dates around these parts. However we do recommend learning how to use the game’s video options to lower detail, resolution, reflections and other options to get the best performance for your hardware. Probes now update based on player movement or changes to the world, instead of all the time, which can give an increase in FPS. 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